Weekly Island Diary June 2, 2017

Greetings contestants! First off - HAPPY XBOX ONE LAUNCH!!!

Wooo, yayyyy, ahhh!!!! (that’s us in the office making excited crowd noise)

From its inception, The Culling has always embraced the spirit of Battle Royale and has helped pioneer a genre that has grown to heights that we’re not sure anyone could have predicted. It’s an absolute honor to usher Battle Royale to console via Xbox One.

The response so far has been overwhelming. The Xbox community has smashed our expectations, going so far as to bring down our servers as a flood of new contestants entered the fold. As of writing this, we’re still actively working on the issue but are confident that it will be resolved soon. 

We think that it goes without saying that the Xbox launch is exciting, but in the arena there are no chances to relax and it’s time to get back to the nitty gritty. After missing last week’s journal, we have some juicy updates to share with you that all contestants will really enjoy.

One thing to note, however, is that many of the topics this week are subject to change as in many cases they’re in the earliest stages of development.

With that out of the way, let’s talk shop!

Airdrop-Exclusive Weaponry
 
Combat in The Culling is aggressive, in your face, and deadly. When fights are this intense and visceral, it’s paramount that they have a degree of predictability. At a glance, you should be able to assess your opponent and be prepared for most of the potential outcomes.

At the same time, too much predictability can make encounters feel stale. We’ve utilized modifiers such as perks to help spice up gameplay and to introduce a variety of ways to approach each match. While we’re continuing to expand upon perks, Airdrops are another avenue we’ve been pursuing.

Many of our match events bring in Airdrops, but those drops pull from the pool that players can select. What if there were weapons you could only get your hands on by contesting a match event drop? Not only would that make the match events more enticing, but it would spice up the combat encounters that involve those weapons.

We’re currently in the early stages of working on an arsenal of new Airdrop-exclusive weaponry that are part weapon, part perk, and all awesome. These new tools of destruction are like nothing you’ve seen before. 

Truthfully, we’re slightly hesitant to expand on this too far at this point of development, but here are a couple of conceptual examples which are currently being discussed as templates of these special items that can only be acquired through airdrops:

Spirit Knife - A blade for the ninja at heart. Not only is it deadly, but the Spirit Knife allow bestows its master with the ability to double-jump, allowing you to get to traverse the arena with quickness and grace.

Vampire Bat - A baseball bat imbued with the power to drain your opponent’s life force, stealing health with each hit.

Infected Hatchet - We’ll be honest, the arenas aren’t sanitary. The Infected Hatchet is riddled with bacteria. Bacteria which can be used in your favor as you slice open your enemies and infect them with a violent and immediate sickness effect on each hit. 

Keep in mind that these are both currently works in progress and though they may make final cuts, they may also endure some changes. But we do hope that you got the idea and we hope that you’re as excited as we are to see these new concepts come to fruition. We know that competition is the pillar of The Culling, but we also know that we all crave excitement and new items such as these will expand upon your abilities as a player while remaining airdrop exclusive and having a limited impact on how the base game functions

Closing

That’s just a taste of what we have in the works and rest assured that there’s more to come. While you wait for our next update, we would love to hear your constructive feedback and suggestions. This week’s journal was very forward thinking and there’s still a lot of runway for new ideas or concepts.

Whether you’re new player on Xbox or have been here with us since day one - thank you for being part of the Cullmunity. We’re excited for wild ride that awaits us and we’re thrilled to have you with us as we map out the road ahead.

Until next week,

See you in the Arena