Test Servers Live Now!

Greetings Contestants!

Summer is officially upon us, which means we’re lining up a patch this week. Before we roll it out to the live servers, we’d like to try out a few more changes on the Test Servers. The new Test Server build is available now and the Test Servers are up until Midnight (EDT) tonight. We hope you’ll come out and join us!

We will have devs in DISCORD to hear your feedback.

In addition to the changes we tested with you last week (read about them here), we’ve got a new batch for you to check out:

Test Server Changes

  • Matchmaking system that matches players of similar skill level

  • Increased FUNC cost for Carjacker, Guerilla, Pothead, and Trapper airdrops

  • SFX pass for Gas Grenade

  • SFX pass for Auto Bow

  • Added some limited-time 4th of July (American Independence Day) hats

  • Improved start of match spawn box behavior

  • Art pass for new alternate center arenas

  • Removed UI crosshair from Auto Bow

  • Changed crafting recipe for Smoke Bomb to Rock + Gas Vent and Gas Grenade to Smoke Bomb + Gas Vent, with pricing adjustments to maintain the same total cost

  • Tutorial polish pass

  • Visual improvements to holo-spawners

  • Reduced Bleed wound applied by Bows to Tier 1 (6 damage over 10 seconds)

  • Reduced crafting time of Hatchet, Spear, and Cudgel

  • Showdowns will no longer trigger at end of match


Test Server Bug Fixes

  • Fix for right click interrupting Stun Gun / Pepper Spray attack

  • Fix for test server bug where animations didn’t play when throwing a bow

  • Fix for bugs that allowed players to break out of stuns

  • Fix for test server bug where spawn-with perks were not behaving properly in offline mode

  • Fix for test server bug where pre-opened lockers appeared closed in offline mode

  • Fix for test server bug where Bait Crate would explode ALL THE TIME in the main menu

  • Fix for bug where stamina would fail to regenerate if a player dropped a weapon while blocking

  • Fix for bug with Auto Bow reloading and ammo count behavior

  • Fixed recycle value of Gas Grenade

  • Fix for hits from Auto Bow interrupting movement

  • Fix for bug where players would pick up crafting materials when attempting to craft

  • Fix for test server bug that was allowing bonus backstab damage for fists, branch, and rock

  • Fix for bug where Auto Bow was not properly attached to the player model when equipped

  • Fix for bug where Shove would sometimes fail from certain angles

  • Fix for bug where some items’ physics behaved badly when dropped

We’ll see you on the island!

Test Server Instructions
Anyone who owns the game should find “The Culling Test” in their Steam Library (you may need to restart your Steam client to see it). Once you’ve installed the test build, you will be able to join us in testing during designated times when the test servers are live. Solo, Teams, and Private Matches are all available.